Wednesday, July 4, 2012

MMORPG

 Have you heard about Massively Multiplayer Online Role-Playing Game (MMORPG)? It is a genre of role-playing game that being famous among youth nowadays. With internet connection, they can assemble under one gaming network via several of build-up room server. There are so many online role-playing games exist in the current market whether they are free or not free to be played. MMORPG is about player who is controlling the character in the virtual world of game itself and able to communicate or competing with other players. Multiplayer mode is allowing all players gather in the platform of the kind of game they playing, not only that, there are also leader board revealing who is among them are the top for the each games. Provocation, direct interaction, competition, trading items, discussion, teaming up, chatting, challenging each other and show-off, these are all in RPGs culture. Most of role-playing games are involving real cash which is manageable internally or offline deals. The review here says MMORPGs might generate income to the player if they know how to dig it up and utilize the game's potential of making money. Actually, there is a way but most of game expertise and experience one did really know about running business in RPG.
If we refer to the MMORPG.com, there are plenty of online role-playing games available in the bank accordingly and they are all ready to be played at anytime. New players just need to register as free member and also need to download the game's platform. The majority of MMORPGs is popularized by its common virtual 3D field such as fantasy, universe, extreme, traditional and lots more There is always have a revolution and innovative idea reside into the youth generation to deliver newly project of online game platform in future. Thus, the population of MMORPGs could be increased in the future for sure based of game development potential as well as the revolution of devices. Most of everything could be converted into the game. But, to make them useful and beneficial, it needs something and somewhere in the world of online gaming to reflect the real life. I mean here, why don't we use real money and not token anymore? or why don't we build a real transactions and real deals in the games and seen the positive reflection towards our real life. At least, there shouldn't be any worries on spending time and money for nothings. Lets the games being our business field.

Source - MMORPG.com

"MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded US$1 billion in 2006. In 2008, Western consumer spending on subscription MMOGs grew to $1.4 billion. World of Warcraft, a popular MMORPG, has more than 10 million subscribers as of February 2012."
 Source - wikipedia.org


*This post is based on personal review and any data applied here were sourced from the links stated.



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